Unity problem... (I must be cursed XD)
12 Comments - 319 Views
Mesh collider issues...
Submitted By Deathray on 10/07/25
Mars Explorer, Deathray, Community, Creations, Other 
This Discussion originally posted in the "Mars Explorer" Group

It's simple.
 
whenever I attach a rigidbody to a mesh, like a cone from blender, It always falls through the terrain!?!?
 
I made sure to click on "generate colliders" in the FBX importer, but it still won't work...
 
what am I doing wrong?

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Re: Unity problem... (I must be cursed XD)
1 day - 2,789v
Posted Jul 25th - 21:39 GMT
Nothing it is just your router or a glitch in he system.
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Re: Unity problem... (I must be cursed XD)
1 day - 3,541v
Posted Jul 25th - 22:42 GMT
Uh Im thinking this has NOTHING to do with the router or a connection issue. :/
 
 Other than, dunno. Hopefully someone with blender experience can step in.
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Re: Unity problem... (I must be cursed XD)
1 day - 4,908v
Posted Jul 25th - 22:57 GMT
attach a mesh collider to it
 
Component > Physics > Mesh Collider
 
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Re: Unity problem... (I must be cursed XD)
1 day - 3,541v
Posted Jul 26th - 0:36 GMT
Can't believe I forgot about mesh colliders... >:/
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Re: Unity problem... (I must be cursed XD)
3 days - 9,465v
Posted Jul 26th - 1:03 GMT
It already had a mesh collider... :(
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Re: Unity problem... (I must be cursed XD)
1 day - 3,723v
Posted Jul 26th - 2:05 GMT
Did you check the "Convex" box in Unity? That's usually the problem when things fall through the floor. ;)
 
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Re: Unity problem... (I must be cursed XD)
3 days - 9,465v
Posted Jul 26th - 2:29 GMT
I don't think so... 
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Re: Unity problem... (I must be cursed XD)
1 day - 4,219v
Posted Jul 27th - 4:58 GMT
For rigidbody mesh items you MUST either attach a PRIMATIVE collider (i.e. a box collider, sphere collider, capsule collider, etc.) or use a CONVEX mesh collider.
 
If you don't, your mesh will fall through other game objects ;)
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Re: Unity problem... (I must be cursed XD)
3 days - 9,465v
Posted Jul 28th - 13:03 GMT
I tried to do that with the sky king,
 
you know, to make it crash on my base?  XD
 
but if I choose convex it becomes impossible to go inside...
 
I gotta know how to fix this... it's been bugging me for weeks...
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Re: Unity problem... (I must be cursed XD)
1 day - 4,219v
Posted Jul 28th - 17:33 GMT
You won't be able to do it like how you want to. It is impossible to have a rigidbody mesh without any of the colliders I listed above. I recommend you just use box colliders and position them around the Sky King. There's not much else you can do.
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Re: Unity problem... (I must be cursed XD)
3 days - 9,465v
Posted Jul 29th - 3:48 GMT
That's a shame, but okay,
 
thanks for all the help Achilles.  
 
:)
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Re: Unity problem... (I must be cursed XD)
1 day - 4,219v
Posted Jul 29th - 4:00 GMT
You're welcome.


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